This category includes articles on various game mechanics. Mechanics include any element of the game that determines interaction of the player with the world, metrics of the game, objects within the world interacting with other objects, or how the game interacts with outside influences (i.e. the way it finds multi-player servers).
Mechanics Without PagesEdit
These mechanics do not yet justify having full pages. The Description is all that is known about them.
All items (23)